Thursday, March 31, 2011

Contents

This section describes the contents of the other section of this site detailing which groups of rules may be found in which section and where at in that section.


1. Game Concepts

100. General
101. The Magic Golden Rules
102. Players
103. Starting the Game
104. Winning and Losing
105. Colors
106. Mana
107. Numbers and Symbols
108. Cards
109. Objects
110. Permanents
111. Spells
112. Abilities
113. Emblems
114. Targets
115. Special Actions
116. Timing and Priority
117. Costs
118. Life
119. Damage
120. Drawing a Card
121. Counters

2. Parts of a Card

200. General
201. Name
202. Mana Cost and Color
203. Illustration
204. Type Line
205. Expansion Symbol
206. Text Box
207. Power/Toughness
208. Loyalty
209. Hand Modifier
210. Life Modifier
211. Information Below the Text Box

3. Card Types

300. General
301. Artifacts
302. Creatures
303. Enchantments
304. Instants
305. Lands
306. Planeswalkers
307. Sorceries
308. Tribals
309. Planes
310. Vanguards
311. Schemes

4. Zones

400. General
401. Library
402. Hand
403. Battlefield
404. Graveyard
405. Stack
406. Exile
407. Ante
408. Command

5. Turn Structure

500. General
501. Beginning Phase
502. Untap Step
503. Upkeep Step
504. Draw Step
505. Main Phase
506. Combat Phase
507. Beginning of Combat Step
508. Declare Attackers Step
509. Declare Blockers Step
510. Combat Damage Step
511. End of Combat Step
512. Ending Phase
513. End Step
514. Cleanup Step

6. Spells, Abilities, and Effects

600. General
601. Casting Spells
602. Activating Activated Abilities
603. Handling Triggered Abilities
604. Handling Static Abilities
605. Mana Abilities
606. Loyalty Abilities
607. Linked Abilities
608. Resolving Spells and Abilities
609. Effects
610. One-Shot Effects
611. Continuous Effects
612. Text-Changing Effects
613. Interaction of Continuous Effects
614. Replacement Effects
615. Prevention Effects
616. Interaction of Replacement and/or Prevention Effects

7. Additional Rules

700. General
701. Keyword Actions
702. Keyword Abilities
703. Turn-Based Actions
704. State-Based Actions
705. Flipping a Coin
706. Copying Objects
707. Face-Down Spells and Permanents
708. Split Cards
709. Flip Cards
710. Leveler Cards
711. Controlling Another Player
712. Ending the Turn
713. Subgames
714. Taking Shortcuts
715. Handling Illegal Actions

8. Multiplayer Rules

800. General
801. Limited Range of Influence Option
802. Attack Multiple Players Option
803. Attack Left and Attack Right Options
804. Deploy Creatures Option
805. Shared Team Turns Option
806. Free-for-All Variant
807. Grand Melee Variant
808. Team vs. Team Variant
809. Emperor Variant
810. Two-Headed Giant Variant
811. Alternating Teams Variant

9. Casual Variants

900. General
901. Planar Magic
902. Vanguard
903. EDH
904. Archenemy

Glossary

Credits

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